by Dan Hulsman | Interviews
Shares Last month, I had the pleasure of e-meeting and interviewing composer, orchestrator, and producer Chat Seiter. Chad joined me for about an hour to discuss his career, the industry, and – most importantly at the moment – his current project:...
by Dan Hulsman | Interviews
Every month, VGM Academy Members get to attend a live, members-only Q&A with experts and veterans in the game music and audio industry. In the past, we’ve had guests like Russell Brower (World of Warcraft, Diablo III, Hearthstone), Darren Korb (Bastion,...
by Dan Hulsman | Interviews
NOTE: This interview was previously recorded. Stand back, everyone: you’re about to listen to an awesome interview. It’s been 3 years since I last spoke to Darren Korb, and good lordy has he been up to some cool stuff. Darren is audio director for...
by Dan Hulsman | Guest Posts, Interviews
Introduction from the Editor: Hi everyone! I wanted to briefly introduce the first interview in our Attack the Gap! series, highlighting women in game audio. This series is brought to you by composer Megan McDuffee (read her introduction post here...
by Dan Hulsman | Interviews, Networking & Marketing
At PAX East 2016, I had the pleasure of attending a game audio panel titled “Maestros of Video Game Music,” hosted by Emily Reese. It was a 60-minute panel that seemed to fly by, but I was able to meet the composers afterwards and a few of them graciously...
by Dan Hulsman | Interviews
Last week, I had a rare opportunity to meet and interview one of the legends in video game music: Hitoshi Sakimoto (Final Fantasy Tactics, Final Fantasy XII, Valkyria Chronicles). The catch? I had no idea I was going to meet him until I was sitting next to the man!...